hashtable
From WarCraft3
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A hashtable, given to us in Patch 1.23b, is much like a gamecache in structure.
Like a gamecache, there can only be 256 hashtable instances at one time.
Major differences between hashtables and gamecaches:
- A hashtable uses integers as keys, not strings.
- A hashtable is much faster than a gamecache.
- A hashtable can save and load types other than and including the primitive types.
- A hashtable cannot be saved and loaded in another map.
- A hashtable cannot sync data.