Talk:wc3/jass
From WarCraft3
Page Name
Since JASS is an abbreviation, shouldn't this be JASS and not Jass or jass? Darthfett 20:23, 30 September 2009 (UTC)
- Fixed the page title, url still unchanged. I think it looks kinda strange with JASS in the url, there are also some scripts that needs to be changed if we change the url of the page. I'd like an link that states that JASS really is an abbreviation (and of what), afaik everything we "know" is just guesses. Just Another Scripting Syntax makes lot of sense though ^^ Phyrex1an 13:24, 5 November 2009 (UTC)
Updated a ton. I added in that JUST ANOTHER SCRIPTING SYNTAX is 'a normally accepted answer' for the acronym.--ToolTipError
- Some neat changes there, thou had to edit a couple of things. ^_^ I'm having a hard time understanding what "Almost all aspects of the game are written in JASS, including units, locations, rects, destructibles, items, weather, special effects, and sounds." is supposed to mean, though? —Artificial (Without Intelligence) 12:11, 21 January 2010 (UTC)
- If you place a unit in the terrain editor, it is then translated into JASS, which is then put back to C++. —Preceding unsigned comment added by ToolTipError (talk • contribs) 23:03, January 22, 2010 (UTC)
- Ah. I think it should be pretty heavily rephrased then, as that sounds more like "All functionality of units, rects, etc. is written in Jass". I'm not quite sure if it's worth mentioning that preplacing rects, units, etc. in the editor just creates Jass script, though. Doesn't seem really related to Jass, rather to the editor. —Artificial (Without Intelligence) 10:13, 23 January 2010 (UTC)
- If you place a unit in the terrain editor, it is then translated into JASS, which is then put back to C++. —Preceding unsigned comment added by ToolTipError (talk • contribs) 23:03, January 22, 2010 (UTC)
Interpreted?
Wouldn't JASS be considered an interpreted language, since it doesn't actually compile, but is read in-game? --Lyerae 03:38, 23 January 2010 (UTC)
But isn't map header stuff compiled? —Preceding unsigned comment added by ToolTipError (talk • contribs) 22:37, January 23, 2010 (UTC)
No, AFAIK, all of the code is interpreted. --Lyerae 23:04, 25 January 2010 (UTC)
Jass is compiled into bytecode which is then interpreted. -Azlier 31 January 2010
- Is it? I didn't know that. ^^ --Lyerae 21:22, 9 June 2010 (CDT)
Content?
Shouldn't the page be more about the language in terms of compiling, exploits, it's use, great achievements made with it, and changes, and we have another page about the syntax? —ToolTipError 07:50, 5 June 2010 (CDT)